Modo鞋子产品可视化建模技术训练视频教程 Modo Product Visualization: Shoe Modeling
本Modo教程是关于Modo鞋子产品可视化建模技术训练视频教程 Modo Product Visualization: Shoe Modeling,时长:3小时27分,大小:880 MB,MP4高清视频格式,教程使用软件:Modo,附源文件,作者:Richard Yot,共47个章节,语言:英语。
Modo全称The Foundry Modo是一款高级三维建模,纹理和渲染软件,该软件集高级多边形细分曲面、建模、雕刻、3D绘画、动画与渲染于一体,为多个行业的设计/创意环节提供了全面的解决方案,让艺术家不必陷入到技术环节中,就自由地进行探索和开发创意。
The Foundry Modo 13是软件的新版本,增强了建模和渲染功能,采用AMD Radeon Pro Rende的原生GPU渲染,用于复杂装配和程序建模的阵列,以及备受期待的动画层。比如AMD强大的去噪技术已经添加到Modo 13中,这为用户提供了额外的选项,可以通过访问以下两个选项之一来缩短渲染时间:双边和中位数。同时新版本引入了Kit Fusing,允许艺术家只能定义用于创建布尔运算的网格的一部分。另外数组提升了Modo 13的程序建模功能,允许以各种形式进行高级存储,操作和数据输出,进一步支持技术艺术家在Modo 13中可以设计的工具。
Modo Product Visualization: Shoe Modeling
In this course, the first installment in a two-part series, learn how to model a shoe from scratch using Modo, a powerful platform for 3D modeling, rendering, and texturing.
Modo gives artists a powerful 3D platform for modeling, rendering, texturing, and animating. In the two-part Modo Product Visualization series, instructor Richard Yot uses the process of rendering a shoe from scratch to introduce key concepts that make Modo different from other 3D tools, as well as key workflows for modeling, lighting, and rendering beautiful 3D objects. In this course, the first installment in the series, Richard walks you through prototyping, from importing sketches to rendering a prototype with cel shading. Since this example project is modeling a shoe, he then shows you how to model the sole, including assigning materials to it. Once the sole is modeled, he moves on to modeling and thickening the main shapes, then the panels. Next, Richard covers how to model, edit, and add details to the lace holders and the shoelaces. Plus, he shows how to unwrap what you’ve modeled using UV mapping. Tune into the next installment in this series to learn how to render the project you started in this course.
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