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[国外教程] Maya与Arnold真实光源融入渲染技术大师级视频教程 Advanced Lighting Practices for Maya & Arnold

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发表于 2021-3-13 15:00:12 | 查看全部 阅读模式

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Maya与Arnold真实光源融入渲染技术大师级视频教程 Advanced Lighting Practices for Maya & Arnold

Maya与Arnold真实光源融入渲染技术大师级视频教程 Advanced Lighting Practices for Maya & Arnold真实,光源,融入,渲染,技术 - AE资源网 www.aeziyuan.com


教程是关于maya与Arnold真实光源融入渲染技术大师级视频教程 Advanced Lighting Practices for Maya & Arnold,时长:6小时20分,大小:2.7 GB,MP4高清视频格式,教程使用软件:Maya,Arnold,附源文件,作者:Philip Maddock,共12个章节,语言:英语。

本课程是关于探索拍摄照明技术,力求创造真实美妙的灯光。这里有一些基础技术可以帮助你,讲师Philip Maddock演示如何创造性地应用这些技术,提升你的照明和渲染图像的质量。Maddock展示了如何从现实世界中捕捉信息,并将这些数据输入到3D工具中,可以让你在创建非常逼真的CGI方面少走弯路。提取真实的数据,得到真实的结果。灯光也不例外,事实上,将这一逻辑应用到基于物理的渲染引擎中,可以很快产生美妙的结果。我们的想法是抛开Maya和Arnold中的默认值,进行真正的艺术控制。

课程分为三个项目,共十节课。
用真实燃烧的蜡烛制作CG肖像灯光, 实景光图,巴里-林登风格。
使用真实世界的光源,实现真实感。
动作镜头的环境照明。Paring和投射HDR纬度,以实现真实的互动。

讲师Philip Maddock在电影、广告和音乐视频的VFX领域工作了十多年。在过去的七年里,他一直在The Mill London工作,目前担任首席CG艺术家和拍摄监督。他的工作重点是电视广告,曾主导过一些大品牌的项目,如Playstation、耐克、三星、奥迪、奔驰、BBC和Direct Line等。他以利用专业摄影技术和实景拍摄技术在真实世界中制作CG作品而闻名。

Advanced Lighting Practices for Maya & Arnold
CLASS 1: SETUP AND REAL WORLD LIGHTING
Setting up colour handling for the course. Exploring the principles of capturing real word lighting and applying that to CG, including image brackets and HDR lights.
CLASS 2: CREATURE PORTRAIT LIGHTING, PART 1
Breaking down the scene and discussing what the approach will be. Setting the camera framing and animation to give the shot a dynamic feel before looking into lat-long images. Exploring some references and discussing the properties of candlelight.
CLASS 3: CREATURE PORTRAIT LIGHTING, PART 2
Discussion of the equipment used to film live-action of a candle flame with enough dynamic range to light in Arnold. Creation of an HDR of an eclectic light bulb from a bracket of images.
CLASS 4: CREATURE PORTRAIT LIGHTING, PART 3
Using our live-action shot of the candlelight and our other HDR resources to craft the lighting in our scene. Rendering and tweaks in Nuke. Three movies are included in this part.
CLASS 5: BEAUTY LIGHTING FOR CG PRODUCT SHOTS, PART 1
Examination of the shot and discussion about using light rigs to help constrain lighting to the real world. Generating the HDR images for our soft boxes and demonstrating a way to test the values in those images in Nuke. A look at our lat-long HDR of the environment.
CLASS 6: BEAUTY LIGHTING FOR CG PRODUCT SHOTS, PART 2
Calibration of our light sources and working with technical plates including chrome/grey balls and colour charts. Combinging camera projections with shadow shaders to help integrate our CG into the scene.
CLASS 7: BEAUTY LIGHTING FOR CG PRODUCT SHOTS, PART 3
Crafting the lighting in our product shot. Setting up the render layers and rendering, then taking the renders into Nuke to add sales graphics and finish the shot.
CLASS 8: ENVIRONMENTAL LIGHTING FOR ACTION SHOTS, PART 1
Examining the 3D scene along with the animated truck. A deeper look into working with chrome/grey ball plates and using colour charts to calibrate multiple HDRI lat-longs. Exploring how to remove lights from HDRI images and generate LDR proxy images to speed up workflow in Maya.
CLASS 9: ENVIRONMENTAL LIGHTING FOR ACTION SHOTS, PART 2
Applying images prepared in the previous class to te scene in Maya using 360 projections. Adding more geometry to the scene to offer more coverage for the projections.
CLASS 10: ENVIRONMENTAL LIGHTING FOR ACTION SHOTS, PART 3
Baking the 360 projections to create a texture map for the parking lot. Adding lights, check the lights using our grey/chrome plate, and preparing the scene for rendering. Using the final images in Nuke to explore the comp and discuss the result.




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评论6

虫飞Lv.1 发表于 2021-3-13 15:01:04 | 查看全部
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疯人也有疯情调Lv.1 发表于 2021-3-16 13:33:25 | 查看全部
回复看下载地址
哭泣的眼泪Lv.1 发表于 2021-3-22 02:22:33 | 查看全部
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紫玫瑰roseLv.1 发表于 2021-3-25 13:02:48 | 查看全部
PS插件汉化最好的网站,支持一下,汉化的PS插件软件都没有报错,汉化也比较全面
诚实小流氓ceLv.1 发表于 2021-4-10 18:27:13 | 查看全部
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你消失的踪迹。Lv.1 发表于 2021-5-12 14:36:17 | 查看全部
下载地址回复可见

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